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Manual

Participatory Video Methodological Guide

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The Participatory Video - Methodological Guide for the Implementation of Innovative Strategies that Promote the Participation of Youth focuses on Participatory Video as a tool for the promotion of youth participation.

Aims of the tool

The Participatory Video - Methodological Guide for the Implementation of Innovative Strategies that Promote the Participation of Youth focuses on Participatory Video as a tool for the promotion of youth participation, presenting its definition and contextualization, the advantages and risks that one should be aware of when working with this methodology, as well as its phases, some facilitation tips, and examples of activities that can be used by teachers/trainers/educators and others that wish to use this tool in their work with youth.

Description of the tool

This Participatory Video - Methodological Guide for the Implementation of Innovative Strategies that Promote the Participation of Youth was developed as part of DigitArt Project, co-financed by Erasmus+ KA2 - Cooperation for Innovation and the Exchange of Good Practices - Partnerships for Creativity, coordinated by Contextos (Faro, Portugal), in partnership with Lascò Srl (Caserta, Italy), and FRONTEiRAS - Asociación Cultural (Huelva, Spain).

This document is the second of a total of four publications (Intellectual Outputs) that result from this project:

IO1 – State of the Art - Creativity and Creative Learning Environments
IO2 – Participatory Video - Methodological Guide for the Implementation of Innovative Strategies that Promote the Participation of Youth
IO3 – Training Itinerary to Improve ICT Competences
IO4 – Methodological Guide for the Development of Collaborative Projects for Youth

The fifth and final output of the project, IO5 – Collaborative Documentary, tells the story of the DigitArt project in a video format.

The present IO2 volume focuses on Participatory Video as a tool for the promotion of youth participation, presenting its definition and contextualization, the advantages and risks that one should be aware of when working with this methodology, as well as its phases, some facilitation tips, and examples of activities that can be used by teachers/trainers/educators and others that wish to use this tool in their work with youth.

Finally, and complementarily, other tools for participation are also addressed, namely Digital Storytelling and Citizen Journalism, and National Case Studies, identified by each Partner organization, are presented regarding each of these tools.

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Disclaimer

SALTO cannot be held responsible for the inappropriate use of these training tools. Always adapt training tools to your aims, context, target group and to your own skills! These tools have been used in a variety of formats and situations. Please notify SALTO should you know about the origin of or copyright on this tool.

Tool overview

http://toolbox.salto-youth.net/3322

This tool addresses

Youth Participation

It is recommended for use in:

Strategic Partnerships

Behind the tool

The tool was created by

Contextos - Cooperativa para o Desenvolvimento e Coesão Social, CRL, Lascò Srl, & FRONTEiRAS - Asociación Cultural. (2022)

in the context of

This publication has received funding from the European Commission under the Grant Agreement number 2020-1-PT02-KA227-YOU-007642, Erasmus+ KA2 - Cooperation for Innovation and the Exchange of Good Practices - Partnerships for Creativity project "DigitArt"

The tool was published to the Toolbox by

Jorge Machado (on 30 March 2023)

and last modified

6 September 2022

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